You can buy the digital 100 Girl Art Book for $10 on Gumroad right now!
Knight Sister is the latest illustration for my art book that I’ve uploaded online, but I’m not showing every single image I’ve done since the last entry–I’m actually up to 86 images now.
How I put the Knight Sister together
This one was kind of a process. Still getting used to drawing on my Chromebook Plus, I decided to start it in an Android drawing app called Infinite Design, a vector app that’s really awesome. (It has an infinite canvas! Started your drawing too close to the middle and feel like you might have to cut the feet off? Not with this…just zoom out.)
But after I got comfortable with it, I said “eh, I think I want to go traditional” so I printed the rough out.
Then I said “nope, I need more clarity”. So I opened the digital rough back up and cleaned it up a little in Clip Studio Paint on my Cintiq Companion. Then I was like “okay, NOW I’m ready to go traditional” and I printed out the clearer rough on cardstock paper and inked it with a Sharpie Pen.
I liked it, but even if I wanted to color Knight Sister traditionally, I wanted to protect the inking first. So, I scanned it into the computer so I could AGAIN take it to Clip Studio Paint and do the final rendering. I decided to get a little looser with cel shading to give her armor a sort of weathered, not-smooth look. Honestly, I think the lines suffered a bit from all the back and forth, but I like the color.
The road to 100 Random Practice Babes continues, including a basketball player (see my Instagram for that) and something much more mythical (you probably won’t see that until the whole book is done though).
Production is going to slow down a little as I’ve picked up some client work. I’ve been enlisted to create some toon likenesses of models for a series of book covers, and it’s going well so far. Grateful to have gotten some commission work again, and I need to be sure I’m putting my all into it. The subject matter suits me perfectly; it focuses on beautiful black women.
The number of illustrations has gone up: 82 of 100, the “Derpy Angel”. I named her that because my son is always calling silly expressions ‘derpy’ so it popped in my head.
I’m getting close to the finish line here. Thanks to my Facebook friends, I have a fresh amount of inspiration and ideas, so while I won’t promise the exact words will see the light of day, I should be able to mix and match inspirations and come up with some interesting images. I should be able to get through the remaining eighteen images in decent time.
Truth be told, a lot of them are wearing very little (by my count, some 40%), so for the last set of illustrations, I’m going to strive to add more detailed attire to my girl drawings, just for the sake of balance. Armor, clothing, or perhaps different textures entirely–a metal girl, another one with fur but different from my FoxBunny, maybe more beastly. Maybe all of the above.
Feel free to chime in if you get any unusual ideas. I only have eighteen illustrations to go, and I’ve already started two, but I still think I should be able to squeeze in some suggestions in all the last 16 pics.
And don’t forget, if you can’t wait for me to finish the 100 Girl Book and you want to support my art, I have several already-finished productions, all of which can be found by going through my Products for Sale page.
Quinn Royce, codename Saber, is the flagship character of WEAPON Combat League, my epic sci fi/fantasy competition drama.
Here he is expertly rendered by Gary Pope (https://hulkdaddyg.deviantart.com) with a new look. Quinn’s standard look shows him with cornrows but here Gary depicted the antihero with a bald look that works really well for him.
Visit Gary’s gallery for much more super heroic style art, including his own super strong original character Gilead!
Having completed the 66th girl for my 100 Girl Art Book project, I felt it important to remind myself why I am doing this and what direction it’s going in.
What is the point of the 100 Girl Book? What is it for? Why am I doing it?
To produce a tangible product to sell on and offline. The idea was to produce and/or collect 100 unique illustrations of black women I’ve done, put them in a book, print it and sell it digitally as well, along with prints of the more successful illustrations from the book. I originally started the project because I realized that one part of becoming a professional artist is putting myself out there at conventions and such, but I had no tangible products to peddle. I spent so many years making art and starting projects, but never finishing anything or taking things to a real physical conclusion; despite having over a thousand images online (at my deviantART for instance), I literally have nothing to take to a convention and market as something that represents me as an artist, and I’ve attempted so many things (novels, comics, pinups, commissioned colors, even some 3D) that I don’t know who Jonathan Price the artist really is.
I figured, since I was doing all these “Random Practice Babes”, and I was enjoying them, it was clear that this theme was the driving force that compelled me to keep making art. It was clear that I was either unwilling or unable to keep telling myself I was some sort of comic book artist when drawing comics is something I basically had to force myself to do, while drawing these women was more enjoyable, led to my art getting more attention and sometimes commissions, etc.
However, the more of them I do (and the more I find myself refining old drawings instead of making new ones), the more I start thinking, how many is enough? If I want to use this as a portfolio of some kind, 10-20 of them would have been more than sufficient. Are these drawings really showcasing my skill? Are they at all marketable? Am I doing the wrong thing with my skill? I’ve entertained the thought that maybe I’m not much of a ‘fine artist’ and I should devote my art to being part of something greater, like a comic book, a game, etc., and trying to sell something on the strength of my drawing alone is hurting more than helping me. Hell, if I said the goal was to produce 50 images for a book, no one would be saying “no, go for 100”. The only reason that number is mentioned is because I originally mentioned it, and the plan can change.
I have other ideas that I could visualize being used to represent me at conventions and such, comic ideas, story ideas, and a part of me is like “Finish the girl book first” while other parts in my mind are like “Life is short, do things now, it’s time to move on.”
The words “Follow One Course Until Successful” (F.O.C.U.S.) have been repeated to me often over the last few weeks, but I’m always caught up in trying to decide what that one course should be, and I’m not sure I’m patient enough to wait to get to 100 to see if this course is the right one.
But I won’t know until I try. I just wish I could come up with a definitive answer to the question: is 66 enough, or should I keep pushing to 100?
Although…it should be noted that I’ve asked myself this question a lot over the course of the project. Is 30 enough? Is 48 enough? And that number keeps getting higher.
I really just need to stop worrying about it and get to 100, right? Haha.
I’ve been drawing a lot of traditional art lately, energized by getting my hands on a Crescent Rendr sketchbook. It’s a pricey but high quality sketchbook whose claim to fame is the bleedproof paper, resistant to pretty much any media. I’ve been trying to find paper that made me enjoy drawing with pencil again, having gotten burned out with digital for a while, and this paper fits the bill nicely.
One drawback is the book I bought isn’t spiral bound (they are available) and the binding doesn’t lend itself well to scanning, so for now, photos will have to do as far as showing what I’ve done. Once I’m done with it, I’ll likely use some sort of cutter to sever the pages from the book neatly and scan them. Many of the images I’ve done so far will make fine additions to my 100 girl book project.
UPDATE: Managed to scan these pics in after all. Took a bit of effort. I decided not to bother with the spelunker girl right now, but with a bit of elbow grease and a lot of Photoshopping, I managed to scan them in and clean them up enough to be colored digitally.
Now I can take the markers to them with…a little less fear.
In other news, I recently hit a milestone with the Jet Dancer game: I have a working title screen and a help screen that shows the controls based on whether you’re using a game pad or keyboard. Won’t be long before I have a playable demo for you guys.
The girl book is still in progress, though progress has slowed. I’m putting less emphasis on producing girl drawings in favor of creating illustrations for my WEAPON Combat League storybook project.
WCL is a project I started in 2003, in an attempt to create a “fighting game with a deep story”. Inspired in part by the Mega Man and King of Fighters video game series, it’s a series of interconnected tales revolving around the various competitors and those around the creation of a fighting tournament where warriors wear the titular W.E.A.P.O.N., a suit that gives humans incredible powers. It started out as a fighting game idea, then I started writing the story, and it became a series of prose novels. Now my next goal is to produce illustrations for key scenes throughout the story and publish it online and in storybook form, so I can hopefully get the world on board with my passion project.
The very first chapter is currently viewable and readable here in the “Comics and Stories” section of my website under the WEAPON Combat League link.
But for those who are more interested in the girl drawings, well I added some quick colors to one the other day:
Had some fun experimenting with a softer coloring style. This one isn’t work safe, so click to view if you’re interested.
I did say I wasn’t going to post too many completed images in the future, but this one I felt deserved to be shown off. I like how it turned out. Hope you do as well…feedback is welcome.
I don’t know if I’m going to use this coloring style on too many images; it took quite a while, and though it was fun, I decided against any kind of real backdrop because I was worn out. Maybe next time.