Art Recap: February 2020

A little late, but here’s what Jonathan Price Art has been up to last month. I can’t say I was as productive as before, but I produced a bit for myself as well as for several clients. The biggest thing that came out of February was my try at YCH Commissions. What are they? Glad…

WCL Compendium Project Update

As of today, I’ve finished redesigning all twenty-four WEAPON Combat League competitors for my Compendium project. Character design is not always easy, but it’s my bread and butter, my reason for being. This is a milestone, although the job is not done. Now I can showcase all eight WCL teams together. Here are all eight…

November 2019 Updates

Hello! I’m still working very hard on redesigning my WEAPON Combat League characters. And yes, I gave up on Inktober, quite early on. It didn’t interest me; working on these character designs does. I have increased the count significantly since the last post, and I now have four complete teams done with more characters in…

Making art in Fall 2019

I said I would post more often, and then the biggest gap in posting occurs. Well, I’m still alive and I’m still making art. I’m just also still not quite as focused as I’d like to be, but I’m always working on something. Currently I’m redesigning my https://jonathanpriceart.net/portfolio/weapon-combat-league/ characters to update them and to practice…

Getting back to work on WCL

I don’t know how my followers feel about WCL. Few people say anything, but this is the project that means the most to me. It keeps coming back, no matter how I try to convince myself to draw girls or make games or learn ZBrush or do something with Jet Dancer, WEAPON Combat League is…

The Eight Goddess Bosses of Zathira

Today I finished my eight and final concept illustration of the bosses in the Zathira shmup I’m working on. In the planned order from first to last: The planned story of the game is as follows: on a distant world brimming with life, as time passes, the seven goddesses of the land discover that the…

Zathira Development Update

While I haven’t spent much time actually making assets or coding, the Zathira shmup game is very much still in progress. I’ve been doing more research and development work in the background to ensure this project doesn’t fail. To that end, I’ve committed to doing concept art and sketches while writing lots of notes and…