There’s not much there now, but I’ve added another section to my website accessible from the menu (or right here) that I affectionately call the Arcade. There you can play ‘Flight of the Stratos Guardian’ (a touch/one-click based endless flyer) and the work-in-progress of the Jet Dancer game (an action platformer). After having some trouble uploading ‘Stratos Guardian’ to the Windows store, I decided to try plopping my stuff right here. Just a fun little idea I had.
Try as I could, I could not figure out how to get the ‘iframe’ any larger on the pages for the game, so I included links to the games on the Arcade page to play them full sized.
By the way, the Jet Dancer game supports both keyboard and XBox controls, so if you have the latter, plug one in before you try it. The controls shown in the options menu will reflect whatever buttons you press to get there.
The Jet Dancer game doesn’t work on mobiles, since I didn’t add any touch controls, but Flight of the Stratos Guardian does (although at least on my smartphone, it took forever to load and the music didn’t play).
I’m just trying things out. Let me know what you think of my games!
Hello all! It’s time for an update (I really should do this more often but I get so caught up in working…) As of yesterday, I finished “Clipped Wings”, the second chapter of WEAPON Combat League in comic form. It’s short for a single comic issue at only 16 pages, but given the overall size of the WCL tale, I thought it best to keep individual chapters as short as possible. I chose 16 pages because when I was a kid and I first taught myself how to put comics together, I used to make them with exactly 16 pages using 10 sheets of paper–one sheet for each cover and the front and backs of the other eight for the pages. A bit of self-homage I guess. Plus 16 is a nice round number for me; given my schedule and other responsibilities (family, day job, etc.) being able to produce four full color comic pages in a week (16 pages in around a month’s time) is something of an accomplishment, and I’m proud of it.
Clipped Wings introduces one of the story’s most prominent characters, Quinn Royce, and the folks that are (and will be) connected with him as the story goes on. I dare not say much more, though those who read the prose novels already know what’s going to happen. I reworded some things and changed some occurrences slightly, but the story turns out the same way.
Now I’m on the fence as to what to do next. I want people to read my work, and I want to put as few barriers up as possible, but I also want to try to profit from it in some way if I can. So I was thinking of putting the comic on Patreon–but before you get up in arms, I am NOT planning to put the comic behind a paywall. I’m confident in my concept, but I’m not ignorant of the fact that, based on likes, favorites, comments, views and direct feedback, there are other things I create that some fans of my work would prefer to see (cough Jet Dancer cough) so if I’m going to focus on WCL, I need to, again, make it as easy to get to as possible. So I was thinking with Patreon, I would put the comic up there for free (as of now there are actually two complete chapters, 32 pages total, the first of which is already online) and enable patrons to support me if they wanted to see layered files, the occasional coloring video tutorial, or if they just wanted to support the work in a tip jar kind of way.
Another option would be to post the comics here, on my site, in their own section, with ad support. But I wonder if I should just make a domain just for WEAPON Combat League instead. But then again, a Patreon doesn’t just have to be for WCL–those who follow my Instagram see that I still have plenty of “RPBs” in me and I’ll be posting those here and there too (and perhaps those will be behind the paywall–with NSFW content).
I know what I’m leaning towards, but if anyone else has other ideas, I’m all ears.
You may have seen my posts here and there (on my DeviantART or Instagram or somewhere else) mentioning something called WCL, or WEAPON Combat League, and maybe you’re not as familiar with my work as say, the folks who I’ve known for a decade or more through deviantART. You might have found yourself asking, “Just what IS WEAPON Combat League?”
WEAPON Combat League is a concept I originally came up with in 2003. The easiest way to describe it is “Mega Man meets King of Fighters”. It started out as a fighting game idea, but I wanted to make a fighting game that had a story that was actually worth reading. I may have gone a bit overboard (I wrote two novels and half of a third telling the story of the concept; you can find links to the first two on the Products page–but since I realized WCL is a story best told visually, I’ve decided not to put too much emphasis on the prose novels).
The story centers on the titular WEAPON, or War-Equipped Armor for Protection, Offense and Navigation (acronym subject to change) and the people who use it. It takes place in a futuristic universe not unlike Earth, in a fictional city called Terradin, the most advanced civilization in the world. The setting (but not necessarily the technology) is inspired by the settings of movies such as Appleseed (and its sequel Ex Machina), Ghost in the Shell and Final Fantasy VII: Advent Children.
The WEAPON starts out as a tool of the Defense Force (Terradin’s military and law enforcement unit), but a few years before the start of the story, everything there is to know about WEAPONs is released to the public and soon the devices flood the black market. The WEAPON can be customized much the way software can be programmed, but in this science fiction fantasy universe, the customizations can be used to give the suits unique powers, far more radical what the Defense Force had ever produced.
The suits are illegal for civilian usage, but this doesn’t stop people from doing what they want. Before long, black market enthusiasts, underground fight circuits, and of course, criminals start spawning all over Terradin. The Defense Force can barely keep up with all the WEAPON-related crimes.
Soon it becomes apparent that if something doesn’t change, Terradin will face civil war. So General Patricia James, the supreme commander of the Defense Force, comes up with a new plan: instead of fighting the custom WEAPON-wielding civilians, embrace them.
The Defense Force starts a legal, sanctioned competition featuring the best of the best WEAPON wielders. Promising them fame and fortune, General James hopes to encourage them to do positive things with their WEAPONs instead of criminal acts and property damage.
Twenty-four warriors are chosen and divided into eight teams; each competitor with their own motivations and their own unique, customized WEAPON. A tournament is structured and the battles begin. The WEAPON Combat League is born.
But not everyone in the military–or government–agrees with the idea. Some want war. Others want martial law. Some just want to take control of all WEAPON wielders and either force them to serve the greater good of Terradin, or be crushed under its heel.
A story of epic battles, of rivalry, of love and loss, of haves versus have-nots and a vast conspiracy tying both the military and the government to a dark secret thought buried in the past–this is what WEAPON Combat League is.
I’m giving WEAPON Combat League one strong, solid push starting now. I have resumed working on the comic I’d been planning since the concept’s inception, and I am now well into the second chapter. I intend to post the comic on Patreon, starting once I’ve built up a substantial buffer of content. So far, my momentum is high and I’m doing well.
Any questions? Concerns? Feedback? Feel free to contact me!
Ready to read the story of WEAPON Combat League? Start HERE!
It’s July, and I’m having a very creative summer so far.
I actually finished putting together the 100 Girl Art Book, officially titled R.P.B. (which stands for Random Practice Babes), cover and all. I’ve submitted the files to Ka-Blam, a printing company, and as far as I know, there aren’t any problems. I could put out a digital version right now, but I want to see what the print copy looks like first. When I’m comfortable with everything, I will likely be making the book available through Amazon, IndyPlanet, Gumroad, and eventually through direct sales when I can afford to order enough copies.
I’ve opened up some extremely low-cost commissions for folks who want to see characters drawn or designed fast and easy with cel shades. For only $25 you can get a character drawn in full color by me, no limit for now. Here are a couple I’ve done so far:
You can contact me here and make a $25 deposit for your spot through this link: PayPal — make sure you mention it’s for the commission sale and send me references or descriptions of your character.
As for the future, after much deliberation, I’ve decided that I’m going to resume game development. I thought about making comics but that path just is not for me. Game development lets me continue problem solving, which I love, and I’m still drawing and designing characters. I love retro 2D games and I want to make a library of them featuring my characters and ideas.
While the Jet Dancer game is foremost on my mind, I’m also thinking that it’s a bit ambitious and I need to train myself to actually publish games, so I want to make something simpler as well, like a shooter or something. But I won’t enjoy creating it if it doesn’t have a sexy element, so…I’m pondering some unique approaches.
And as a reward for reading this all the way through, you get an exclusive look at one of my hundred girls!
The girl book is still in progress, though progress has slowed. I’m putting less emphasis on producing girl drawings in favor of creating illustrations for my WEAPON Combat League storybook project.
WCL is a project I started in 2003, in an attempt to create a “fighting game with a deep story”. Inspired in part by the Mega Man and King of Fighters video game series, it’s a series of interconnected tales revolving around the various competitors and those around the creation of a fighting tournament where warriors wear the titular W.E.A.P.O.N., a suit that gives humans incredible powers. It started out as a fighting game idea, then I started writing the story, and it became a series of prose novels. Now my next goal is to produce illustrations for key scenes throughout the story and publish it online and in storybook form, so I can hopefully get the world on board with my passion project.
The very first chapter is currently viewable and readable here in the “Comics and Stories” section of my website under the WEAPON Combat League link.
But for those who are more interested in the girl drawings, well I added some quick colors to one the other day: