WCL Compendium Project Update

As of today, I’ve finished redesigning all twenty-four WEAPON Combat League competitors for my Compendium project. Character design is not always easy, but it’s my bread and butter, my reason for being. This is a milestone, although the job is not done. Now I can showcase all eight WCL teams together. Here are all eight…

Getting back to work on WCL

I don’t know how my followers feel about WCL. Few people say anything, but this is the project that means the most to me. It keeps coming back, no matter how I try to convince myself to draw girls or make games or learn ZBrush or do something with Jet Dancer, WEAPON Combat League is…

Beloved Weapon – my first product

Hey you guys, I ran across an interesting comment today. Someone essentially said “don’t stop pushing your first product; comics and books don’t expire”. And they’re right. Did you know that I am a writer too? I don’t mean “I like to put words together that sound cool on blog posts and comic pages” but…

So what is WCL, or WEAPON Combat League?

You may have seen my posts here and there (on my DeviantART or Instagram or somewhere else) mentioning something called WCL, or WEAPON Combat League, and maybe you’re not as familiar with my work as say, the folks who I’ve known for a decade or more through deviantART. You might have found yourself asking, “Just…

Quinn Royce Fan Art! 

Quinn Royce, codename Saber, is the flagship character of WEAPON Combat League, my epic sci fi/fantasy competition drama. Here he is expertly rendered by Gary Pope (https://hulkdaddyg.deviantart.com) with a new look. Quinn’s standard look shows him with cornrows but here Gary depicted the antihero with a bald look that works really well for him.  Visit…

About Ghost in the Shell…

Just my opinions here… I’m silent about ScarJo playing the Major in the GITS movie. I haven’t seen the movie. And to be perfectly honest, I do not believe the movie would have done well even if it did have an Asian-American lead (which is all the more reason it should have, honestly, but I…