Jonathan Price Art Mid-Year Update

Hello all. Sorry for the lapse in posting. Things have gotten quite busy and I didn’t have enough art to justify a regular art post for a while. Things have changed. I have temporarily moved away from my pursuit of learning ZBrush and returned to my passionate desire to make video games. Amari Rift –…

March Update

I know it’s been ages since I’ve updated this blog, but I have been working hard on a lot of projects, including commissions and the Jet Dancer Game. I had numerous commissions in January and February, more complex than most work I’ve received in the past, and they required my absolute attention. Here’s one: But…

Zathira Development Update

While I haven’t spent much time actually making assets or coding, the Zathira shmup game is very much still in progress. I’ve been doing more research and development work in the background to ensure this project doesn’t fail. To that end, I’ve committed to doing concept art and sketches while writing lots of notes and…

NEW: Arcade Game Section Added to the Site

There’s not much there now, but I’ve added another section to my website accessible from the menu (or right here) that I affectionately call the Arcade. There you can play ‘Flight of the Stratos Guardian’ (a touch/one-click based endless flyer) and the work-in-progress of the Jet Dancer game (an action platformer). After having some trouble…

February Update

Sorry it’s been a while since I’ve posted. I’ve been hit with a wave of indecision again. My wife feels I need to complete something, get a quick win, focus on the ‘lowest hanging fruit’ so I can have that feeling of having completed a project again. And I’m inclined to agree. It’s easy for…

Jet Dancer Game Development

(Those who follow me on Facebook have seen/read this already, but I’m putting it here for those who may not have seen it elsewhere.) I’ve been working hard on my Jet Dancer game. I had to deconstruct a lot of it and put it back together in order to make it less messy. I wanted…