So here is the story. As those who follow me may know, I have been using Construct for my game development practices for quite a while. Construct costs yearly (recently they started offering monthly subs) but to me serves as the best way to develop games without writing traditional code. The event system made it…
Tag: game development
Updates: September 2022
Well, this month I had a birthday. Didn’t do much to celebrate it, just been doing what I’ve been doing: moving forward on the Jet Dancer game. I’m getting close to the end of the development process, at least when it comes to content and functionality. All the stages have been complete for a while…
Working on the WCL Game
Hello everyone, sorry for the lack of updates…I’ve just been having such a fun time working on my WEAPON Combat League game. I’ve really made a ton of progress. The WCL game is my only project right now, outside of the occasional commission, and it doesn’t fuel a lot of regular online posting. I figure…
Making art in Fall 2019
I said I would post more often, and then the biggest gap in posting occurs. Well, I’m still alive and I’m still making art. I’m just also still not quite as focused as I’d like to be, but I’m always working on something. Currently I’m redesigning my https://jonathanpriceart.net/portfolio/weapon-combat-league/ characters to update them and to practice…
Jet Dancer Game Update Summer 2019
Hello everyone, it’s been a while. Just thought I’d share the latest news on the Jet Dancer game. I’ve been putting a ton of work into the project when I could find time to do so, between the responsibilities of my day job and family. I pray for the day I can reduce my hours…
Elemental Goddess Series – Updated
A while back I posted the eight elemental goddesses I’d planned to use as bosses in my Zathira shmup. Since then, another artist on FB named Paul Tuma gave me the suggestion of making four more goddesses that could be used for a calendar, among other things. I thought this was a good idea and…
The Eight Goddess Bosses of Zathira
Today I finished my eight and final concept illustration of the bosses in the Zathira shmup I’m working on. In the planned order from first to last: The planned story of the game is as follows: on a distant world brimming with life, as time passes, the seven goddesses of the land discover that the…
A little survey.
Sometimes it helps to get outside feedback. I figure with over 500 likes on my Facebook page, I should be able to get a few decent responses in regards to my creative work and future plans. While I know the ultimate decision is mine, I am curious to know what others think about my work…
February Update
Sorry it’s been a while since I’ve posted. I’ve been hit with a wave of indecision again. My wife feels I need to complete something, get a quick win, focus on the ‘lowest hanging fruit’ so I can have that feeling of having completed a project again. And I’m inclined to agree. It’s easy for…