This past week: I have been on a personal journey to try to get my weight up in the realm of game development. My idea is trying a project I call a one-level game. It’s exactly what it sounds like: a game that consists of a single level. The goal is to make everything the…
Category: Game Development
Game development is self explanatory, it regards posts related to my efforts to create my own indie games. This may include game design diaries, sprite animation or image posts (or tutorials) or thoughts on software, publishing, and the like.
Working on the WCL Game
Hello everyone, sorry for the lack of updates…I’ve just been having such a fun time working on my WEAPON Combat League game. I’ve really made a ton of progress. The WCL game is my only project right now, outside of the occasional commission, and it doesn’t fuel a lot of regular online posting. I figure…
Jonathan Price Art Mid-Year Update
Hello all. Sorry for the lapse in posting. Things have gotten quite busy and I didn’t have enough art to justify a regular art post for a while. Things have changed. I have temporarily moved away from my pursuit of learning ZBrush and returned to my passionate desire to make video games. Amari Rift –…
Jet Dancer Game Update Summer 2019
Hello everyone, it’s been a while. Just thought I’d share the latest news on the Jet Dancer game. I’ve been putting a ton of work into the project when I could find time to do so, between the responsibilities of my day job and family. I pray for the day I can reduce my hours…
March Update
I know it’s been ages since I’ve updated this blog, but I have been working hard on a lot of projects, including commissions and the Jet Dancer Game. I had numerous commissions in January and February, more complex than most work I’ve received in the past, and they required my absolute attention. Here’s one: But…
Welcome to 2019
Long time, no post. Happy belated New Year!
Elemental Goddess Series – Updated
A while back I posted the eight elemental goddesses I’d planned to use as bosses in my Zathira shmup. Since then, another artist on FB named Paul Tuma gave me the suggestion of making four more goddesses that could be used for a calendar, among other things. I thought this was a good idea and…
The Eight Goddess Bosses of Zathira
Today I finished my eight and final concept illustration of the bosses in the Zathira shmup I’m working on. In the planned order from first to last: The planned story of the game is as follows: on a distant world brimming with life, as time passes, the seven goddesses of the land discover that the…
Zathira Development Update
While I haven’t spent much time actually making assets or coding, the Zathira shmup game is very much still in progress. I’ve been doing more research and development work in the background to ensure this project doesn’t fail. To that end, I’ve committed to doing concept art and sketches while writing lots of notes and…
New Game Project: Zathira (Working Title)
I’ve decided to start a new project. The call of game development never leaves my mind so I decided to try again with a game idea that’s simpler than Jet Dancer but more complex than Flight of the Stratos Guardian. So I’ve decided to work on a shoot-em-up (shmup). A fellow deviant on deviantART gave…