Art Recap: February 2020

A little late, but here’s what Jonathan Price Art has been up to last month. I can’t say I was as productive as before, but I produced a bit for myself as well as for several clients. The biggest thing that came out of February was my try at YCH Commissions. What are they? Glad…

Art Recap: January 2020

Trying something new here. Figured the best thing that Jonathan Price Art should do is, well, show more of Jonathan Price’s art. 🙂 So I’ll post some of the work I’ve done in the previous month starting here. (Warning: some of these may be NSFW.) I’ll start with some of the commissions I’ve done: Secondly,…

Trying out a print store

Have you ever wanted to buy a print of my work? No? Well please consider it, because I’m selling prints of my work. Right now I don’t have a whole lot in stock, but I chose two of my more popular pieces (comparatively speaking based on deviantART and Instagram feedback) to start with: I am…

November 2019 Updates

Hello! I’m still working very hard on redesigning my WEAPON Combat League characters. And yes, I gave up on Inktober, quite early on. It didn’t interest me; working on these character designs does. I have increased the count significantly since the last post, and I now have four complete teams done with more characters in…

Getting back to work on WCL

I don’t know how my followers feel about WCL. Few people say anything, but this is the project that means the most to me. It keeps coming back, no matter how I try to convince myself to draw girls or make games or learn ZBrush or do something with Jet Dancer, WEAPON Combat League is…

The Eight Goddess Bosses of Zathira

Today I finished my eight and final concept illustration of the bosses in the Zathira shmup I’m working on. In the planned order from first to last: The planned story of the game is as follows: on a distant world brimming with life, as time passes, the seven goddesses of the land discover that the…

Zathira Development Update

While I haven’t spent much time actually making assets or coding, the Zathira shmup game is very much still in progress. I’ve been doing more research and development work in the background to ensure this project doesn’t fail. To that end, I’ve committed to doing concept art and sketches while writing lots of notes and…